Progressive Disclosure
An interaction design technique often used in human computer interaction and journalism to help maintain the focus of a user's attention by reducing clutter, confusion, and cognitive workload.
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Origin
The concept was introduced to human-computer interaction by Jakob Nielsen in the early 1980s as a pattern for managing complexity in interfaces. Nielsen argued that applications should present only what a user needs for the current task, with advanced options available on demand — reducing errors and cognitive overload for novice users while preserving access for experts. The principle drew on George Miller's 1956 finding on the limits of working memory, and became a cornerstone of usability methodology and software interface design.
Updated February 22, 2026